Balance Druid DPS Mythic+ Tips — The War Within (11.0.5)

Last updated on Oct 21, 2024 at 21:00 by Bora 110 comments
General Information

In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Balance Druid in World of Warcraft — The War Within (11.0.5).

1.

Balance Druid in Mythic+

Balance Druid is a strong ranged contender for higher-level Mythic+. While it does come with ramp-up, making it worse for lower-level content, once the pull is in full swing, Starfall Icon Starfall and Starfire Icon Starfire are unparalleled in their uncapped multi-target damage.

In addition to our good throughput at higher key levels, we have a large utility toolkit.

If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our dedicated Mythic+ page below.

2.

Best Mythic+ Talents for Balance Druid

Keeper of the Grove (Recommended) Elune's Chosen Flexible Talents
3.

Keeper of the Grove Talents for Balance Druid

The Keeper of the Grove build focuses on doing quick bursts of damage at the start of the pull utilizing Force of Nature Icon Force of Nature buffs such as Treants of the Moon Icon Treants of the Moon and Dream Surge Icon Dream Surge.

Take Convoke the Spirits Icon Convoke the Spirits when you want to prioitize boss damage.

Be sure to make use of the 'Export Talents' button to import the best build directly into your game!

3.

Elune's Chosen Talents for Balance Druid

Elune's Chosen is still viable for all key levels and it is personal preference as to which you choose.

Take Convoke the Spirits Icon Convoke the Spirits when you want to prioitize boss damage.

You will not be able to enter Solar Eclipse due to the Hero Talent Lunar Calling Icon Lunar Calling.

Be sure to make use of the 'Export Talents' button to import the best build directly into your game!

3.

Flexible Talents for Balance Druid

On the class tree, there are a few flexible talents based on your key level and dungeon choice.

  • Ursine Vigor Icon Ursine Vigor for Matted Fur Icon Matted Fur when you are using Bear Form Icon Bear Form to prevent one shots.
  • Remove Corruption Icon Remove Corruption and Rejuvenation Icon Rejuvenation can be removed if you are not dispelling.
  • Feline Swiftness Icon Feline Swiftness can be taken if there are no other utility talents needed.
  • Innervate Icon Innervate and Nature's Vigil Icon Nature's Vigil can be taken at a Healer's request.
2.1.

Balance Druid Tips

One of the most important things to do in Mythic+ is to pool your Astral Power towards the end of every trash pull to reduce the ramp-up time needed to reach your maximum output. Being able to get directly into your rotation pack-to-pack is extraordinarily helpful when bursting down priority targets.

Use all of your cooldowns liberally. Treat the whole time you are in the dungeon as though it were a raid encounter. You never lose uses in raid if you can help it, and you should work to do the same in Dungeons. Exceptions are the occasional massive pull or important DPS race boss.

With Whirling Stars Icon Whirling Stars, it is important to keep one charge on-cooldown at almost all times to maximize usage in the key.

2.1.1.

Keeper of the Grove Tips

Keeper of the Grove does quick burst damage and also has shorter ramp times to get into the standard DPS rotation. Treants of the Moon Icon Treants of the Moon allows you to focus on applying Sunfire Icon Sunfire and then go right into Eclipse or cooldowns. This means you can Sunfire Icon Sunfire into Force of Nature Icon Force of Nature and then Orbital Strike Icon Orbital Strike a pack for massive damage.

Control of the Dream Icon Control of the Dream gives some flexibility to your main cooldowns, allowing you not feel the need to use each one as itcomes up and but as each feels best to use. Sometimes holding a cooldown at the end of one pack, will let you get off two uses in the next pack.

2.1.2.

Elune's Chosen Tips

The Elune's Chosen Hero Talent build focuses on Arcane-based spells such as Starfire Icon Starfire and Fury of Elune Icon Fury of Elune. Starfire is your primary damage dealer with talents such as Umbral Intensity Icon Umbral Intensity, Umbral Embrace Icon Umbral Embrace, and Soul of the Forest Icon Soul of the Forest adding several multipliers of damage to our primary filler spell.

Focus on ramping into each pack quickly by applying your DoTs and then stack Starlord Icon Starlord with Starfall Icon Starfall. Once you have 3-stacks of Starlord, you should ignore Astral Power and spam Starfire Icon Starfire.

Lunation Icon Lunation paired with Radiant Moonlight Icon Radiant Moonlight allows you to have Fury of Elune Icon Fury of Elune up every pack and sometimes multiple times each pack. Use these smaller cooldowns as they come up, with the exception of if a pack is going to die before the end of the effect.

2.2.

Balance Druid Utility

Balance Druid provides support for the party through damage, healing, and other additional effects such as dispels and mob management.

2.2.1.

Specialization Tree Utility

  • Solar Beam Icon Solar Beam is one of the strongest silences in the game. Solar Beam can be used to silence a large number of mobs for 8 seconds in a small radius. This can enable pulls that would otherwise be impossible due to an interrupt requirement.
  • Force of Nature Icon Force of Nature acts as an artificial taunt that relieves the tank of all melee damage. Ask your group before starting if this is needed, as it comes at a damage loss.
2.2.2.

Crowd Control Spells

  • Typhoon Icon Typhoon is an iconic Balance Druid spell. This will knock enemies in front of you away in the direction the cast was aimed. Use this to knock enemies away from the tank, yourself, or away from special mob-specific mechanics.
  • Ursol's Vortex Icon Ursol's Vortex is another group of crowd control that can assist in kiting mobs.
  • Mighty Bash Icon Mighty Bash is a strong 5-second single target stun. This does require you to be in the melee range of the target.
  • Incapacitating Roar Icon Incapacitating Roar can be used to stop a group of enemies from casting.
  • Entangling Roots Icon Entangling Roots can be used to root patrols or crowd control immune packs. In those packs, the main target can normally be rooted, allowing you to handle the leftovers more easily.
  • Cyclone Icon Cyclone can be used to block healing, as a last-resort interrupt, or block the application of dangerous enemy buffs.
  • Mass Entanglement Icon Mass Entanglement can root a group of enemies. It can sometimes be used in niche strategies for bosses.
2.2.3.

Dispels and Other Utility

  • Soothe Icon Soothe will dispel all enrage buffs applied to enemies.
  • Remove Corruption Icon Remove Corruption will dispel Curses and Poisons.
  • Innervate Icon Innervate is best used on heavy group damage boss encounters. This will allow you to expand your healer's Mana pool and allow them to extend the duration of the encounter if needed.
  • Stampeding Roar Icon Stampeding Roar provides some additional mobility for skips or just to get through the dungeon faster.
  • Nature's Vigil Icon Nature's Vigil can provide valuable healing, especially on Tyrannical Icon Tyrannical bosses with constant damage.
2.3.

Xal'atath's Bargain

In The War Within Season 1, there is one rotating affix each week that starts at key level 2 and interacts with your group. If you handle this affix correctly, you will be granted buffs which help you time the key. At key level 12, these affixes are removed and the key is Tyrannical Icon Tyrannical, Fortified Icon Fortified, and further buffed by an additional 20% from Xal'atath's Guile Icon Xal'atath's Guile

Xal'atath's Bargain: Ascendant Icon Xal'atath's Bargain: Ascendant creates motes that begin casting. These motes can be interrupted and destroyed with crowd control. They come down in waves so wait for them all to spawn and then cast spells like Typhoon Icon Typhoon or Incapacitating Roar Icon Incapacitating Roar to dispel all of them.

Xal'atath's Bargain: Oblivion Icon Xal'atath's Bargain: Oblivion spawns waves of orbs that track onto enemies in combat. Stand out in range and soak them as they come in. Careful to look for mobs not in the main pack as they are most likely to take the orbs before you can soak them, buffing the enemies greatly.

Xal'atath's Bargain: Voidbound Icon Xal'atath's Bargain: Voidbound spawns an add which grants damage reduction to the pack you are fighting. Killing this grants you cooldown reduction. Try not to have your cooldowns available when you kill this enemy as they can be used more often on these weeks.

Xal'atath's Bargain: Devour Icon Xal'atath's Bargain: Devour debuffs your party with a ticking health absorb shield which can be dispeled by any means or healed off. Save Remove Corruption Icon Remove Corruption to dispel yourself every time.

3.

Changelog

  • 21 Oct. 2024: Updated for Patch 11.0.5 talent rework.
  • 07 Oct. 2024: Added additional affix notes.
  • 09 Sep. 2024: Updated for Season 1.
  • 19 Jul. 2024: Updated for The War Within PrePatch.
  • 07 May 2024: Reviewed for 10.2.7.
  • 22 Apr. 2024: Reviewed for Dragonflight Season 4.
  • 19 Mar. 2024: Reviewed for Patch 10.2.6. Adjusted talent recommendations.
  • 15 Jan. 2024: Reviewed for Patch 10.2.5.
  • 06 Nov. 2023: Updated for Patch 10.2.0.
  • 04 Sep. 2023: Reviewed for Patch 10.1.7.
  • 10 Jul. 2023: Updated for Patch 10.1.5.
  • 08 May 2023: New Mythic Plus Season launch.
  • 01 May 2023: Updated for new talents in Patch 10.1.0.
  • 20 Mar. 2023: Updated some builds and clarified Starweaver and Rattle the Stars viability.
  • 24 Jan. 2023: Reviewed and updated for Patch 10.0.5.
  • 21 Dec. 2022: Added some notes on Orbital Strike and Pulsar.
  • 11 Dec. 2022: Reviewed for Dragonflight Season 1.
  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 15 Nov. 2022: Updated talent recommendations.
  • 25 Oct. 2022: Updated for Dragonflight pre-patch.
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