Brewmaster Monk Tank Mythic+ Tips — The War Within (11.0.5)
In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Brewmaster Monk in World of Warcraft — The War Within (11.0.5).
Brewmaster Monk Mythic+ Guide for The War Within Season 1
In this guide, we will talk about getting the most out of your Brewmaster in Mythic+ dungeons, including the best way to set up your character, how your rotation may change, and tips and tricks for using your abilities most optimally.
If you want to learn more about Mythic+ during The War Within in general or Brewmaster's place in the overall rankings, see our overviews below.
Brewmaster Monk in The War Within Mythic+
Brewmaster is an acceptable choice for Mythic+, with decent damage, an
excellent ability to kite in a pinch, and strong natural sturdiness. While their
group utility is mostly limited to an AoE stun, a 5% Physical damage buff, and
passive movement speed, Brewmasters also bring a crowd-control ability,
 Poison/
Poison/ Disease dispel, and the option to talent into multiple
abilities that affect enemy positioning.
Disease dispel, and the option to talent into multiple
abilities that affect enemy positioning.
Best Mythic+ Talents for Brewmaster Monk in The War Within
In Mythic+, you have two main builds to decide between as a Brewmaster Monk. For most players, our Standard build is more than sufficient to tackle keystones at any level. However, for those looking for a greater challenge (and greater damage output as a reward), then our Advanced build may be more appropriate. Regardless of your choice, you have additional talent variety to consider based on a number of factors; these "flex" talents are highlighted further below.
For a more general overview of Talents for Brewmaster Monk, please visit our dedicated Talents page.
Best Mythic+ Talent Builds for Brewmaster Monk
This Standard Mythic+ is very similar to how you might play as a Brewmaster
Monk in raid, making it easy to transition between the two and improve
your skills in general. However, if you are looking for a slightly more advanced
experience, you can always move the point of  High Tolerance to
 High Tolerance to
 Blackout Combo. Overall, this talent represents one of your biggest
optional damage gains, but it does require you to be able to reliably press
 Blackout Combo. Overall, this talent represents one of your biggest
optional damage gains, but it does require you to be able to reliably press  Blackout Kick
on cooldown. Once you have gotten used to it, however, this talent is to be incorporated
into all of your builds.
 Blackout Kick
on cooldown. Once you have gotten used to it, however, this talent is to be incorporated
into all of your builds.
Although this build features the  Shado-Pan Hero Talents, you
can easily switch to
 Shado-Pan Hero Talents, you
can easily switch to  Master of Harmony instead. However, its single-target
damage output will be a bit lower by comparison in exchange for stronger
 Master of Harmony instead. However, its single-target
damage output will be a bit lower by comparison in exchange for stronger  Purifying Brew
casts and a second charge of
 Purifying Brew
casts and a second charge of  Celestial Brew. Fortunately,
 Celestial Brew. Fortunately,  Shado-Pan's
 Shado-Pan's
 Predictive Training is noticeably potent in AoE tanking, and
 Predictive Training is noticeably potent in AoE tanking, and  Protect and Serve
pairs nicely with
 Protect and Serve
pairs nicely with  Vivacious Vivification for additional self-healing.
 Vivacious Vivification for additional self-healing.
Remember that you can easily import the talent tree below into the game with the "Export Talents" button:
As you grow more comfortable playing a Brewmaster Monk in Mythic+, this build
can be switched to for a large gain in your damage output and only a small sacrifice
to your defenses. This is done with the help of  Blackout Combo,
 Blackout Combo,
 Face Palm,
 Face Palm,  Scalding Brew, and the
 Scalding Brew, and the  Monk Brewmaster Season 1 4pc
bonus. Much of the talent flexibility from the standard Mythic+ build for defense
and utility still applies, however. Make sure you are still willing to switch
to
 Monk Brewmaster Season 1 4pc
bonus. Much of the talent flexibility from the standard Mythic+ build for defense
and utility still applies, however. Make sure you are still willing to switch
to  Dampen Harm as needed, for example!
 Dampen Harm as needed, for example!
When you are using this build, your playstyle will also change slightly.
With these talents, you will be consuming all of your  Blackout Combo buffs
on empowering
 Blackout Combo buffs
on empowering  Tiger Palm. This damage bonus is strong enough that you will
not be casting
 Tiger Palm. This damage bonus is strong enough that you will
not be casting  Spinning Crane Kick outside of massive pulls!
In addition, due to talenting
 Spinning Crane Kick outside of massive pulls!
In addition, due to talenting  Scalding Brew rather than
 Scalding Brew rather than  Sal'salabim's Strength,
you are unable to maintain the DoT effect of
 Sal'salabim's Strength,
you are unable to maintain the DoT effect of  Breath of Fire without the
help of
 Breath of Fire without the
help of  Charred Passions. Fortunately, in smaller pulls, you can take
advantage of
 Charred Passions. Fortunately, in smaller pulls, you can take
advantage of  Shadowboxing Treads's cleaving effect on
 Shadowboxing Treads's cleaving effect on  Blackout Kick
to keep the DoT active. With all of these changes combined, you will still maintain
an active rotation with minimal downtime and achieve the greatest damage output
possible from a Brewmaster.
 Blackout Kick
to keep the DoT active. With all of these changes combined, you will still maintain
an active rotation with minimal downtime and achieve the greatest damage output
possible from a Brewmaster.
As a final note, this build is meant to be played exclusively with the
 Shado-Pan Hero Talents. While there is nothing preventing you from
trying its alternate playstyle with
 Shado-Pan Hero Talents. While there is nothing preventing you from
trying its alternate playstyle with  Master of Harmony, much of its
additional damage is tied to passive effects found in the
 Master of Harmony, much of its
additional damage is tied to passive effects found in the  Shado-Pan tree.
Playing without it will largely defeat the purpose of talenting
 Shado-Pan tree.
Playing without it will largely defeat the purpose of talenting  Scalding Brew
in the first place.
 Scalding Brew
in the first place.
Remember that you can easily import the talent tree below into the game with the "Export Talents" button:
Mythic+ Talent Flexibility
Due to the wildly different styles of pull sizes, enemy types, and even your own group of players in a given Mythic+ dungeon, there are a number of additional talent choices separate from the builds shown above to consider at times. Use the sections below to understand these alternatives and help determine when you may wish to switch a point or two around.
Mythic+ Talent Flexibility for Brewmaster Monk
Flexible Mythic+ Talents for Brewmaster Monk
| Talent Choice | When to Consider | 
|---|---|
|  Detox | If the dungeon you are running features a dangerous  Poison or  Disease effect, such as Ara-Kara, City of Echoes, City of Threads,
Mists of Tirna Scithe, The Necrotic Wake, or Siege of Boralus,
it is essential for you to talent this ability. It is also particularly
important for countering the  Xal'atath's Bargain: Devour affix. | 
|  Pressure Points | Similarly to  Detox, if the dungeon you are running features a dangerous  Enrage effect, such as Ara-Kara, City of Echoes, The Necrotic Wake,
or Grim Batol, it is essential for you to talent this
ability. | 
|  Dampen Harm/  Dance of the Wind | If you find yourself in need of an additional cooldown against especially
dangerous mechanics rather than passive reduction against enemy auto attacks,
then it may be necessary to swap your choice node of  Dance of the Wind to  Dampen Harm instead. Remember, taking slightly more damage overall
can be worth the tradeoff of having access to an extra burst of defense, so long
as you remember to press it when needed! | 
|  Diffuse Magic/  Yu'lon's Grace | As with the choice above, here you are deciding between passive
magic mitigation and a strong active cooldown against it. Due to magic
magic damage frequently proving more threatening,  Diffuse Magic makes
for a better default choice, though, if you know enemy casters will be regularly
interrupted, then  Yu'lon's Grace will add up to a lot of mitigation over
time. | 
|  August Blessing/  One With the Wind/  Zen Meditation/  Invoke Niuzao, the Black Ox | When selecting your talents, these four choices represent different forms of "conditional" defense that may not always be useful in a Mythic+ setting. As a result, you can pick any two of these talents, based on your pathing needs or personal preference. | 
|  High Tolerance/  Anvil & Stave/  Strike At Dawn | These three talents are your biggest optional defensive gains. Switch
into them as necessary while bearing in mind that  High Tolerance/  Strike At Dawn tend to be better for smaller
pulls and  Anvil & Stave proves better in larger ones. | 
|  Quick Sip | The higher your average  Stagger level is in a key, the more value
this talent will gain defensively. Consider it a strong default option when in
challenging key levels or when you are somewhat undergeared. | 
|  Dragonfire Brew | Although this talent will deal less damage until the higher key levels
where you may reliably reach  Heavy Stagger to maximize its potential, it does
simplify the rotation. However, you cannot select this talent if using the
Advanced Mythic+ build. Further discussion can be found in our
rotation guidelines. | 
|  Blackout Combo | This talent offers incredible versatility to your decisions in the
Brewmaster Monk rotation and is generally more effective overall
than a point of  High Tolerance. However, its performance can also be
ruined by not pressing  Blackout Kick enough or comboing the wrong
abilities. You should only swap to this talent once you are confident
in your skill as a player. Advanced tips for using it can also be found
on our rotation page. | 
|  Rushing Jade Wind | If you are having a hard time with threat in the early stages of a pull,
this talent may be swapped to over  Special Delivery for a small amount
of reliable AoE damage. However, it does create extra complexity in the
rotation, and you will not be able to maintain its effect at all
times in favor of higher-priority abilities. Further discussion on this
choice can be found on our rotation page. | 
|  Chi Surge | Consider this talent if you do not need extra defense and wish to
gain a bit more damage overall, sacrificing a point of  High Tolerance. However, this point of High Tolerance is the
first thing you should pick back up if in need of more defense again. | 
|  Black Ox Brew |  Black Ox Brew is a talent that is naturally suited for Mythic+
environments where there can be "downtime" as you travel between packs of
enemies and it can also provide a second burst of  Purifying Brew
and  Celestial Brew casts during a particularly hectic pull. However,
if you are not activating it more or less on cooldown, it is often less
helpful than the default choice of  Bob and Weave. | 
|  Light Brewing | In general, you will rarely, if ever, make use of  Light Brewing
over  Training of Niuzao. However, there may occasionally be bosses on
the  Tyrannical affix where the extra cooldown reduction is
helpful for having  Celestial Brew against specific mechanics. | 
Niche Mythic+ Talents for Brewmaster Monk
For the sake of mentioning the rare times these talents may be useful, the following table includes the remaining options available to you as a Brewmaster Monk. Be aware that you will very rarely need to switch to these talents, if ever. However, be on the lookout for these rare opportunities across the many dungeons in a Mythic+ season.
| Talent | Usage Tips | 
|---|---|
|  Hasty Provocation | This enhancement to  Provoke is unique among taunt effects
due to the movement speed increase it temporarily gives the Provoked enemy.
You can use this to reposition a threat that rapidly needs to move from one
location to another, like avoiding a damage-reduction area on the ground.
Be mindful of the speed boost, however. If you need to Provoke an enemy
you are trying to run away from, they could easily catch up to you! | 
|  Spirit's Essence | You generally have enough mobility as a Brewmaster to easily kite away
from enemies as necessary (discussed further in a 
separate section below). However, with this talent, you can make use of a
pre-placed  Transcendence to greatly extend how long you can do so. | 
|  Swift Art | Although you can already remove snares with  Tiger's Lust, this
talent may enable you to remove a dangerous effect from an ally while still
taking care of yourself with a well-timed  Roll. Remember, however,
that this talent cannot remove roots. | 
|  Healing Winds/  Escape from Reality | These talents can be combined for some on-demand self-healing, particularly when you are in the middle of kiting enemies. However, the point investment is hefty and hard to afford in many scenarios. | 
|  Clash |  Clash acts as a unique way to reposition an enemy, similar to a
Death Knight's  Death Grip. However, unlike Death Grip, you and
the target meet in the middle rather than having them dragged to you. This can be
a useful tool to get a stubborn caster or other slow enemies closer to the rest of the
group, but be warned that Clash will root targets around the impact point.
This root is also special in that it will not break from dealing damage
to the enemies! However, Clash also has a minimum range that you
must be away from the target to use the ability, much like a
Warrior's  Charge. | 
|  Staggering Strikes | If you are playing in sufficiently low key levels to not frequently reach
heavy amounts of  Stagger— such as +4 and below — you may
consider obtaining  Staggering Strikes to gain a more efficient
source of Stagger reduction. | 
|  Black Ox Adept | Provided your damage intake's high enough for your charges of  Ox Stance
to be regularly consumed, this talent will provide an additional source of stacks
from  Rising Sun Kick to grant extra defense. However, this is rarely
necessary outside of the most challenging key levels. | 
Mythic+ Utility for Brewmaster Monk in The War Within Season 1
This section talks mostly about the uses of different spells. For in-depth explanations of all Brewmaster Monk Abilities and Talents, including these; check out our Spells page.
Utility of Brewmaster Monk in The War Within
Interrupts, Stuns and Stops
 Spear Hand Strike is your "kick" and your most important bit of utility in
Mythic+, used to stop enemy casts for the benefit of yourself and the rest of
the group. It is highly recommended to use a Focus Kick macro for this.
 Spear Hand Strike is your "kick" and your most important bit of utility in
Mythic+, used to stop enemy casts for the benefit of yourself and the rest of
the group. It is highly recommended to use a Focus Kick macro for this.
- /cast [@focus,exists,nodead][@mouseover,exists,nodead] [] Spear Hand Strike
This macro will kick your focus target if you have one, mouseover if you have no Focus target, and your target if you have neither of those.
To quickly set a focus target in hectic scenarios, we also recommend a Focus Mouseover macro.
- /focus [@mouseover]
Make sure that your UI shows your Focus Target's casts clearly so that you are always able to kick it on cooldown or in coordination with the rest of your group.
Stunning and "Stops"
 Leg Sweep is your AoE stun effect as a Monk. With it, you
can delay or negate dangerous abilities cast by enemies, or you can use it to
survive a dangerous pull for a little while longer while you build up your
defenses. Remember that certain enemies, such as minibosses, may be immune
to its effects and other stuns in general!
 Leg Sweep is your AoE stun effect as a Monk. With it, you
can delay or negate dangerous abilities cast by enemies, or you can use it to
survive a dangerous pull for a little while longer while you build up your
defenses. Remember that certain enemies, such as minibosses, may be immune
to its effects and other stuns in general!
 Paralysis is a versatile crowd control ability that temporarily
removes an enemy from the fight, it is best to cast it before you pull a group
of enemies so that the effect will not be broken by a random bit of damage. In
addition, you can use Paralysis as an extra interrupt effect in a pinch.
 Paralysis is a versatile crowd control ability that temporarily
removes an enemy from the fight, it is best to cast it before you pull a group
of enemies so that the effect will not be broken by a random bit of damage. In
addition, you can use Paralysis as an extra interrupt effect in a pinch.
If your enemies are able to be knocked around, then  Ring of Peace represents
another form of disruption, bouncing them out of the summoned ring.
Ring of Peace has a lot of possibilities for its application and is remarkably
versatile: you can disrupt patrolling enemies, interrupt an enemy's cast, or keep
a fixated enemy away from its target, among other uses.
 Ring of Peace represents
another form of disruption, bouncing them out of the summoned ring.
Ring of Peace has a lot of possibilities for its application and is remarkably
versatile: you can disrupt patrolling enemies, interrupt an enemy's cast, or keep
a fixated enemy away from its target, among other uses.
Other Utility
 Crackling Jade Lightning can be a useful tool for pulling a faraway
group of enemies by casting it on one of them; just remember to immediately cancel
Crackling Jade Lightning's channel by moving or performing another action!
However, bear in mind that it will hardly generate any threat.
 Crackling Jade Lightning can be a useful tool for pulling a faraway
group of enemies by casting it on one of them; just remember to immediately cancel
Crackling Jade Lightning's channel by moving or performing another action!
However, bear in mind that it will hardly generate any threat.
 Roll,
 Roll,  Lighter Than Air, and
 Lighter Than Air, and  Tiger's Lust can all be
used fairly often in a dungeon and are excellent options for repositioning
yourself or making a quick escape from danger. Tiger's Lust, in particular,
can often remove debuffs that deal damage over time or other negative
effects if the debuff also snares or roots the victim!
 Tiger's Lust can all be
used fairly often in a dungeon and are excellent options for repositioning
yourself or making a quick escape from danger. Tiger's Lust, in particular,
can often remove debuffs that deal damage over time or other negative
effects if the debuff also snares or roots the victim!
The  Windwalking aura works to provide you and any allies within 10
yards with extra movement speed. In Mythic+, where there is only one healer
and the group tends to stay close to the tank, you can provide your entire
group with this buff at nearly all times!
 Windwalking aura works to provide you and any allies within 10
yards with extra movement speed. In Mythic+, where there is only one healer
and the group tends to stay close to the tank, you can provide your entire
group with this buff at nearly all times!
Notes on Kiting
When running a Mythic+ dungeon, there may be times when the damage you or the rest of the group is taking becomes too intense for the healer to manage. During these moments, you can utilize kiting to help reduce your damage taken. This can provide precious time for your healer to restore some extra missing health or for you to get more of your defensive resources back.
There is no solid guideline for when in a dungeon; you may need to practice
kiting as a Brewmaster Monk. Still, you must not forget it is an
available option commonly seen in Mythic+ compared to a raiding environment.
Fortunately, all the mobility available to Brewmaster Monks makes kiting reasonably
simple. You could choose to  Leg Sweep a group of enemies and
 Leg Sweep a group of enemies and  Roll
away afterward, throwing a
 Roll
away afterward, throwing a  Keg Smash to slow them down while you play
keep-away. Or, you could place a
 Keg Smash to slow them down while you play
keep-away. Or, you could place a  Transcendence beforehand and quickly
teleport to it later with
 Transcendence beforehand and quickly
teleport to it later with  Transcendence: Transfer. With the use of
talents like
 Transcendence: Transfer. With the use of
talents like  Summon Black Ox Statue and
 Summon Black Ox Statue and  Ring of Peace, the only thing
stopping you as a Brewmaster from kiting endlessly is your ability to maintain
threat on what is trying to reach you.
 Ring of Peace, the only thing
stopping you as a Brewmaster from kiting endlessly is your ability to maintain
threat on what is trying to reach you.
Dungeon Tips and Tricks for Brewmaster Monk for The War Within Season 1
This section has Brewmaster-specific tips and tricks that may not seem obvious for all dungeons' bosses and mobs.
Mythic+ Tips for Brewmaster Monk in The War Within Season 1
Utility Talents
 Detox Detox
 Pressure Points Pressure Points
Boss Tips
- Avanoxx —  Ring of Peace is an excellent tool for keeping any Starved Crawlers
from wandering too close. Ring of Peace is an excellent tool for keeping any Starved Crawlers
from wandering too close.
- Anub'zekt —  Eye of the Swarm will stay near the boss at all times;
limit how much you are moving him during this time and position yourself on the
left or right edges of the circle for each Eye of the Swarm will stay near the boss at all times;
limit how much you are moving him during this time and position yourself on the
left or right edges of the circle for each Impale. Impale.
- Ki'katal the Harvester —  Detox can remove Detox can remove Cultivated Poisons.
In addition, Cultivated Poisons.
In addition, Tiger's Lust, Tiger's Lust, Spear Hand Strike, Spear Hand Strike, Paralysis, Paralysis, Ring of Peace, and even Ring of Peace, and even Leg Sweep can remove the root from Leg Sweep can remove the root from Grasping Blood. Grasping Blood.
Trash Tips
- Engorged Crawler —  Detox can remove the Detox can remove the Poison Poison Venomous Spit DoT. Venomous Spit DoT.
- Bloodstained Assistant —  Pressure Points can remove
the Pressure Points can remove
the Enrage effect of Enrage effect of Extraction Strike. Extraction Strike.
- Sentry Stagshell — your crowd control abilities can be used to
reset the cast timer of  Alarm Shrill; consider using Alarm Shrill; consider using Touch of Death
on these enemies in particular. Touch of Death
on these enemies in particular.
- Reinforced Drone/Blood Overseer — Take advantage of
 Tiger's Lust and Tiger's Lust and Roll to avoid being hit by any Roll to avoid being hit by any Erupting Webs
while you are potentially snared or rooted by Erupting Webs
while you are potentially snared or rooted by Grasping Slash/ Grasping Slash/ Grasping Blood. Grasping Blood.
Utility Talents
 Detox Detox
 Summon Black Ox Statue Summon Black Ox Statue
Boss Tips
- Orator Krix'vizk — Have a defensive ability ready for each
cast of  Subjugate. In addition, make use of the ping system to
communicate where you are moving the boss to after each Subjugate. In addition, make use of the ping system to
communicate where you are moving the boss to after each Vociferous Indoctrination
to help the party avoid taking damage from Vociferous Indoctrination
to help the party avoid taking damage from Lingering Influence. Lingering Influence.
- Fangs of the Queen — Other players will need to stand near you
after each cast of  Rime Dagger to remove your stacks of Rime Dagger to remove your stacks of Freezing Blood.
Be ready with a defensive; the DoT from this ability is the most threatening part
of the fight for a tank. Freezing Blood.
Be ready with a defensive; the DoT from this ability is the most threatening part
of the fight for a tank.
- The Coaglamation — Slowly move as a group around the edges of the
room to limit the space taken up by pools of soaked  Viscous Darkness. Be
aware that you will receive reduced healing after each Viscous Darkness. Be
aware that you will receive reduced healing after each Oozing Smash. Help
remove Oozing Smash. Help
remove Corrupted Coating healing absorbs with your Corrupted Coating healing absorbs with your Vivacious Vivification
procs. Vivacious Vivification
procs.
- Izo, the Grand Splicer — Stand as a group to more easily control
where  Shifting Anomalies relocate to. Shifting Anomalies relocate to. Tiger's Lust can be used to
remove an Tiger's Lust can be used to
remove an Umbral Weave root; consider saving it for your healer. Be ready
to separate yourself from the group before Umbral Weave root; consider saving it for your healer. Be ready
to separate yourself from the group before Process of Elimination and save
a defensive for the three hits of damage. Process of Elimination and save
a defensive for the three hits of damage.
Trash Tips
- Sureki Silkbinder — avoid pulling these enemies in the first section whenever possible, making up your enemy forces count later in the dungeon.
- Sureki Conscript — be wary of how many stacks of  Brutal Jab
you receive from these enemies, but consider pulling a lot of them for easy enemy
force count. Brutal Jab
you receive from these enemies, but consider pulling a lot of them for easy enemy
force count.
- Royal Venomshell —  Detox can remove the Detox can remove the Poison
DoT from Poison
DoT from Venomous Spray. Venomous Spray.
Utility Talents
 Pressure Points Pressure Points
 Clash Clash
Boss Tips
- Speaker Shadowcrown —  Obsidian Beam inflicts a burst
of damage to you when it begins; be ready with a defensive. In addition, make use
of Obsidian Beam inflicts a burst
of damage to you when it begins; be ready with a defensive. In addition, make use
of Vivacious Vivification procs to help remove Vivacious Vivification procs to help remove Shadow Shroud when Shadow Shroud when Burning Shadows is dispelled by your healer. Burning Shadows is dispelled by your healer.
- Anub'ikkaj — Do not pull this boss without first removing all
three stacks of  Empowered Might by defeating the three lieutenants marked
on your map. Be aware that Terrifying Slam also has a slight knockback effect;
counteract it with Empowered Might by defeating the three lieutenants marked
on your map. Be aware that Terrifying Slam also has a slight knockback effect;
counteract it with Lighter Than Air and Lighter Than Air and Transcendence. Transcendence.
- Rasha'nan — You can never leave melee range of the boss, lest
you trigger a  Tacky Burst; it is up to your allies to handle all mechanics
in this encounter. Tacky Burst; it is up to your allies to handle all mechanics
in this encounter.
Trash Tips
- Nightfall Commander — Ensure  Abyssal Howl is interrupted,
prioritizing it over anything else. Abyssal Howl is interrupted,
prioritizing it over anything else.
- Manifested Shadow —  Dark Floes will occur when this enemy
runs out of Mana from casting its other abilities. Be ready for the extra damage! Dark Floes will occur when this enemy
runs out of Mana from casting its other abilities. Be ready for the extra damage!
- Nightfall Tactician —  Tactician's Rage is an Tactician's Rage is an Enrage
effect that can be removed with Enrage
effect that can be removed with Pressure Points. You may need to kite
these enemies if it is not removed. Pressure Points. You may need to kite
these enemies if it is not removed.
Utility Talents
 Pressure Points Pressure Points
 Summon Black Ox Statue Summon Black Ox Statue
Boss Tips
- General Umbriss —  Skullsplitter will hit you even if not
in melee range of the boss. Do not underestimate its damage while you may be busy
avoiding Shadowflame Breath from Skullsplitter will hit you even if not
in melee range of the boss. Do not underestimate its damage while you may be busy
avoiding Shadowflame Breath from Commanding Roar. Commanding Roar.
- Forgemaster Throngus — Be aware that this boss will wander to
each end of the room over time before being pulled. Ensure at least two of the
three pulls featuring Molten Giants have been defeated before
pulling this boss. Throngus will forge weapons in the order of Axe>Swords>Mace.
Have a defensive ready for  Molten Flurry during the Swords phase, and
note that you must kite during Molten Flurry during the Swords phase, and
note that you must kite during Molten Mace while Throngus leaves
behind a growing trail of Molten Mace while Throngus leaves
behind a growing trail of Molten Pools. Molten Pools.
- Drahga Shadowburner — It is possible for the  Flaming Fixate
from Invoked Shadowflame Spirit to target you as a tank player. Make
sure you are not the target before helping to defeat them; Flaming Fixate
from Invoked Shadowflame Spirit to target you as a tank player. Make
sure you are not the target before helping to defeat them; Touch of Death
is a very effective tool for this. A cast of Touch of Death
is a very effective tool for this. A cast of Devouring Flame will be aimed
in your direction shortly after each Devouring Flame will be aimed
in your direction shortly after each Twilight Buffet; position yourself
accordingly. Twilight Buffet; position yourself
accordingly.
- Erudax — Ensure that any  Summon Twilight Hatchlings do not
die before a cast of Summon Twilight Hatchlings do not
die before a cast of Shadow Gale has occurred. Shadow Gale has occurred. Provoke on a Provoke on a Summon Black Ox Statue or a Summon Black Ox Statue or a Vivacious Vivification are helpful tools
for establishing threat on them, but be aware that the boss will also be casting
a Vivacious Vivification are helpful tools
for establishing threat on them, but be aware that the boss will also be casting
a Crush on you during this time which also knocks you back.
You will need to utilize heavy defensives to survive this onslaught of damage. Crush on you during this time which also knocks you back.
You will need to utilize heavy defensives to survive this onslaught of damage.
Trash Tips
- Twilight Destroyer —  Umbral Wind can be avoided
by breaking line of sight with the enemy. Umbral Wind can be avoided
by breaking line of sight with the enemy.
- Twilight Overseer —  Pressure Points can be used to
remove Pressure Points can be used to
remove Reckless Tactic's Reckless Tactic's Enrage effect, though bear in mind this
effect is applied to all nearby foes. Enrage effect, though bear in mind this
effect is applied to all nearby foes.
- Twilight Earthcaller —  Mass Tremor is a more important
cast to stop than Mass Tremor is a more important
cast to stop than Earth Bolt. Earth Bolt.
- Twilight Beguiler — Both  Shadowflame Bolt and Shadowflame Bolt and Sear Mind
are incredibly dangerous casts. Do not pull too many of this enemy at once. Sear Mind
are incredibly dangerous casts. Do not pull too many of this enemy at once.
- Molten Giant —  Lava Fist inflicts incredible damage;
have a defensive ready. Lava Fist inflicts incredible damage;
have a defensive ready.
- Twilight Enforcer —  Pressure Points can be used to
remove Pressure Points can be used to
remove Ramping Rage's Ramping Rage's Enrage effect, though you may also make
use of kiting or crowd control such as Enrage effect, though you may also make
use of kiting or crowd control such as Leg Sweep to have the effect reset. Leg Sweep to have the effect reset.
- Twilight Lavabender —  Ascension will be triggered
at 50% HP, inflicting Ascension will be triggered
at 50% HP, inflicting Scorching Heat to the party until it is defeated. Be
very careful about monitoring this enemy's health. Scorching Heat to the party until it is defeated. Be
very careful about monitoring this enemy's health.
Utility Talents
 Detox Detox
 Pressure Points Pressure Points
Boss Tips
- Blightbone —  Detox can be used to remove the Detox can be used to remove the Heaving Retch Heaving Retch Disease from its target. Take advantage of your Disease from its target. Take advantage of your Leg Sweep and Leg Sweep and Ring of Peace to keep Carrion Worms away from
their target. Be ready to defend against each cast of Ring of Peace to keep Carrion Worms away from
their target. Be ready to defend against each cast of Crunch. Crunch.
- Amarth —  Pressure Points can be used to remove the Pressure Points can be used to remove the Unholy Frenzy Unholy Frenzy Enrage buff. Alternatively, you may use Enrage buff. Alternatively, you may use Paralysis on one of the two summoned mages to keep them out of the fight;
as long as the CC holds, they will not trigger the bonus damage of Paralysis on one of the two summoned mages to keep them out of the fight;
as long as the CC holds, they will not trigger the bonus damage of Final Harvest.
You may also use Final Harvest.
You may also use Leg Sweep on any surviving enemies before the cast finishes
to accomplish the same thing! Ensure that Leg Sweep on any surviving enemies before the cast finishes
to accomplish the same thing! Ensure that Necrotic Bolt is kicked as
often as possible. Necrotic Bolt is kicked as
often as possible.
- Surgeon Stitchflesh — Keep Loyal Creations near the
center of the room so players may more easily aim their  Meat Hook at
the stage. Meat Hook at
the stage.
- Nalthor the Rimebinder — You are unable to dodge the casts of
 Icy Shard in this encounter, making it especially dangerous. Coordinate with
your healer to appropriately rotate defensives and take full advantage of Icy Shard in this encounter, making it especially dangerous. Coordinate with
your healer to appropriately rotate defensives and take full advantage of Vivacious Vivification. Be aware that Vivacious Vivification. Be aware that Icy Shard is a Physical
ability, so Icy Shard is a Physical
ability, so Diffuse Magic will only work against damage from Diffuse Magic will only work against damage from Icebound Aegis. Icebound Aegis. Tiger's Lust can be used to remove Tiger's Lust can be used to remove Frozen Binds if your healer
is too busy to dispel the effect. Frozen Binds if your healer
is too busy to dispel the effect.
Trash Tips
- Corpse Harvester — Avoid pulling too many of this enemy at once;
 Drain Fluids must be interrupted every time. Drain Fluids must be interrupted every time.
- Stitched Vanguard —  Pressure Points can be used to
remove the Pressure Points can be used to
remove the Seething Rage Seething Rage Enrage buff; be mindful of the
damage from Enrage buff; be mindful of the
damage from Bone Claw if they are sufficiently buffed. Bone Claw if they are sufficiently buffed.
- Zolramus Bonecarver —  Boneflay can be dodged, avoiding
a substantial amount of damage. Boneflay can be dodged, avoiding
a substantial amount of damage.
- Zolramus Necromancer — this enemy must be prioritized in any pulls featuring it, due to the Undying Minions passive.
- Kyrian Stitchwerk —  Tenderize has a range of 40 yards
when its cast starts, but you can kite this enemy to let its debuff expire if
your damage intake becomes extreme. Tenderize has a range of 40 yards
when its cast starts, but you can kite this enemy to let its debuff expire if
your damage intake becomes extreme.
- Flesh Crafter —  Throw Cleaver can be used to damage other
enemies, or it can be dodged by you in an emergency if it would end up hitting another
player instead. Throw Cleaver can be used to damage other
enemies, or it can be dodged by you in an emergency if it would end up hitting another
player instead.
Utility Talents
 Detox Detox
Boss Tips
- Ingra Maloch — Save your  Weapons of Order for shortly
before Droman Oulfarran reaches 20% HP, to take full advantage of Weapons of Order for shortly
before Droman Oulfarran reaches 20% HP, to take full advantage of Droman's Wrath. Droman's Wrath.
- Mistcaller —  Paralysis can be used on the
Illusionary Vulpin from Paralysis can be used on the
Illusionary Vulpin from Freeze Tag to keep it away from your allies. Freeze Tag to keep it away from your allies. Ring of Peace will not work. Remember that you are the only one who
can interrupt each cast of Ring of Peace will not work. Remember that you are the only one who
can interrupt each cast of Patty Cake. Patty Cake.
- Tred'ova — Limit your movement during each cast of
 Acid Expulsion, as each cast will also target where you were standing during
the previous one(s). Acid Expulsion, as each cast will also target where you were standing during
the previous one(s). Mind Link will always go on you; make use of your
mobility and Mind Link will always go on you; make use of your
mobility and Transcendence to negate its damage entirely. Transcendence to negate its damage entirely. Ring of Peace
and Ring of Peace
and Leg Sweep are excellent tools to keep the Leg Sweep are excellent tools to keep the Marked Prey target
safe from the Gormling Larva. Marked Prey target
safe from the Gormling Larva.
Trash Tips
- Drust Soulcleaver —  Diffuse Magic can be used to dispel
the Diffuse Magic can be used to dispel
the Soul Split debuff if your healer is occupied. Additionally, consider
kiting during Soul Split debuff if your healer is occupied. Additionally, consider
kiting during Hand of Thros to limit this enemy's healing, though your
ability to dodge attacks makes this often unnecessary. Hand of Thros to limit this enemy's healing, though your
ability to dodge attacks makes this often unnecessary.
- Drust Boughbreaker —  Furious Thrashing is triggered
when this enemy reaches 50% HP. Avoid triggering multiple at the same time. Furious Thrashing is triggered
when this enemy reaches 50% HP. Avoid triggering multiple at the same time.
- Mistveil Guardian — these enemies are extremely dangerous due
to their  Empowered passive in combination with their Empowered passive in combination with their Anima Slashes. Do not be afraid to commit extra defensives in pulls
where one or more are present. Anima Slashes. Do not be afraid to commit extra defensives in pulls
where one or more are present.
- Spinemaw Staghorn — Both  Stimulate Resistance and Stimulate Resistance and Stimulate Regeneration must be interrupted. Tell your party members which
of the two you will be responsible for. Stimulate Regeneration must be interrupted. Tell your party members which
of the two you will be responsible for.
- Spinemaw Reaver —  Detox can be used to remove the Detox can be used to remove the Debilitating Poison Debilitating Poison Poison DoT from Poison DoT from Stinging Assault. Stinging Assault.
Utility Talents
 Detox Detox
 Clash Clash
Boss Tips
- Chopper Redhook — Be ready to run over a  Heavy Ordnance
if it is about to go off, and ensure Irontide Cleavers are facing away
from other players at all times. Heavy Ordnance
if it is about to go off, and ensure Irontide Cleavers are facing away
from other players at all times.
- Dread Captain Lockwood — you must stay in melee range of the
boss at all times to avoid having her cast  Gut Shot. Gut Shot. Paralysis
can be used on an Ashvane Deckhand to remove one enemy from each Paralysis
can be used on an Ashvane Deckhand to remove one enemy from each Withdraw phase, but remember to refresh the effect! Withdraw phase, but remember to refresh the effect!
- Hadal Darkfathom — From the third  Tidal Surge onward,
there will be an overlap of the Tidal Surge onward,
there will be an overlap of the Crashing Tide frontal while you are
dodging the waves; communicate with your party through Pings to warn them where
you will be standing by the statue to aim it safely. Crashing Tide frontal while you are
dodging the waves; communicate with your party through Pings to warn them where
you will be standing by the statue to aim it safely.
- Viq'Goth — You must stay in melee range of the
Demolishing Terrors at all times to avoid triggering  Hull Cracker. Hull Cracker. Diffuse Magic can be used to remove the Diffuse Magic can be used to remove the Putrid Waters debuff
from yourself, but be careful to not knock back any players standing in its circle! Putrid Waters debuff
from yourself, but be careful to not knock back any players standing in its circle!
Trash Tips
- Irontide Raider —  Iron Hook can be avoided by
breaking line of sight with the enemy. Position it near a corner or doorway to
allow your other party members to do so. Iron Hook can be avoided by
breaking line of sight with the enemy. Position it near a corner or doorway to
allow your other party members to do so.
- Scrimshaw Enforcer —  Shattering Bellow can be avoided
by breaking line of sight with the enemy. Position it near a corner or doorway to
allow your other party members to do so. Shattering Bellow can be avoided
by breaking line of sight with the enemy. Position it near a corner or doorway to
allow your other party members to do so.
- Irontide Waveshaper —  Watertight Shell is a much more
important cast to interrupt than Watertight Shell is a much more
important cast to interrupt than Brackish Bolt. Brackish Bolt.
- Bilge Rat Demolisher —  Crushing Slam can be avoided by
breaking line of sight with the enemy. Position it near a corner or doorway to
allow your other party members to do so. Crushing Slam can be avoided by
breaking line of sight with the enemy. Position it near a corner or doorway to
allow your other party members to do so.
- Bilge Rat Pillager —  Stinky Vomit's Stinky Vomit's Disease
can be removed with your Disease
can be removed with your Detox ability. Detox ability.
- Bilge Rat Cutthroat —  Rotting Wounds' Rotting Wounds' Disease
can be removed with your Disease
can be removed with your Detox ability. Detox ability.
- Ashvane Invader —  Stinging Venom's Stinging Venom's Poison
can be removed with your Poison
can be removed with your Detox ability. Detox ability.
Utility Talents
 Clash Clash
Boss Tips
- E.D.N.A —  Seismic Reverberation from Seismic Reverberation from Seismic Smash
can be dispelled with your Seismic Smash
can be dispelled with your Diffuse Magic, though your healer should
primarily handle this mechanic. Diffuse Magic, though your healer should
primarily handle this mechanic.
- Skarmorak —  Touch of Death can be used to instantly
remove a Touch of Death can be used to instantly
remove a Crystal Shard created from Crystal Shard created from Crystalline Smash; remember
to avoid defeating them too quickly due to Crystalline Smash; remember
to avoid defeating them too quickly due to Crystalline Eruption. Crystalline Eruption.
- Master Machinists — Remember that both Speaker Brokk
and Speaker Dorlita must be defeated at the same time to avoid triggering
 Silenced Speaker. Silenced Speaker.
- Void Speaker Eirich — While you should prioritize having other
players remove their  Void Corruption first, you must remove yours
as well due to its ramping damage with each tick. Commit an extra defensive cooldown
if your healer is falling behind or your stacks get high. Void Corruption first, you must remove yours
as well due to its ramping damage with each tick. Commit an extra defensive cooldown
if your healer is falling behind or your stacks get high.
Trash Tips
- Ghastly Voidsoul — Prioritize interrupting  Howling Fear
over all other abilities in pulls featuring this enemy. Howling Fear
over all other abilities in pulls featuring this enemy.
- Aspiring Forgehand — Watch your stacks of  Fracture
from Fracture
from Fracturing Blows; be ready to kite if your damage taken gets to be
too extreme. Fracturing Blows; be ready to kite if your damage taken gets to be
too extreme.
- Engine Speaker —  Concussive Smash can be removed with Concussive Smash can be removed with Tiger's Lust. Tiger's Lust.
- Forge Loader — Avoid engaging this enemy whenever possible;
its  Lava Cannon and Lava Cannon and Molten Mortar are especially chaotic sources
of damage for your healer to manage. Molten Mortar are especially chaotic sources
of damage for your healer to manage.
- Turned Speaker — Focus on interrupting  Censoring Gear
in any pulls featuring this enemy, or your healer could become silenced. Censoring Gear
in any pulls featuring this enemy, or your healer could become silenced.
- Rock Smasher — Do not pull more than one of this enemy at a time, as its mechanics are incredibly disruptive to the party.
Affix Tips, Tricks and Management for Brewmaster Monk in The War Within Season 1
This section has Brewmaster-specific tips for dealing with the various affixes of Mythic+. If you want general guides for each of our Dungeons or Mythic+ in general, check out our dedicated page below.
Affix Guide for Brewmaster Monk in The War Within
Ascendant Affix Management for Brewmaster Monk
Brewmasters have a large number of abilities on hand that can counter the
 Cosmic Ascension casts from the orbs this affix generates. Among these
are your
 Cosmic Ascension casts from the orbs this affix generates. Among these
are your  Spear Hand Strike,
 Spear Hand Strike,  Paralysis,
 Paralysis,  Clash,
and even
 Clash,
and even  Ring of Peace or
 Ring of Peace or  Leg Sweep. However, you may want to
avoid overcommitting resources to stopping this affix in favor of still having them
available for the traditional trash pulls of a dungeon; choose your tools carefully.
 Leg Sweep. However, you may want to
avoid overcommitting resources to stopping this affix in favor of still having them
available for the traditional trash pulls of a dungeon; choose your tools carefully.
Voidbound Affix Management for Brewmaster Monk
Void Emissaries spawned when this affix triggers only have 1 HP, with their
health otherwise being an absorb. This means that your  Touch of Death can
instantly be used on them, dealing its full amount of damage and significantly
negating their danger. With the frequency of these spawns, you will be able to
cast Touch of Death on most. However, this does mean you will not have access to
the ability for "regular" moments of the dungeon.
 Touch of Death can
instantly be used on them, dealing its full amount of damage and significantly
negating their danger. With the frequency of these spawns, you will be able to
cast Touch of Death on most. However, this does mean you will not have access to
the ability for "regular" moments of the dungeon.
Oblivion Affix Management for Brewmaster Monk
Tank players will not be seeking out many of the  Shattered Essence
orbs from this affix, as chasing them down will disrupt enemy positioning.
Instead, consider using
 Shattered Essence
orbs from this affix, as chasing them down will disrupt enemy positioning.
Instead, consider using  Ring of Peace or your own kiting capabilities to
keep enemies away from the orbs longer if any are getting too close. In a pinch,
you can still take advantage of your
 Ring of Peace or your own kiting capabilities to
keep enemies away from the orbs longer if any are getting too close. In a pinch,
you can still take advantage of your  Roll,
 Roll,  Lighter Than Air, and
 Lighter Than Air, and
 Tiger's Lust talents to grab any lingering orbs.
 Tiger's Lust talents to grab any lingering orbs.
Devour Affix Management for Brewmaster Monk
 Void Rift's absorb can be removed after receiving 53% of your
maximum health in healing, or instantly with
 Void Rift's absorb can be removed after receiving 53% of your
maximum health in healing, or instantly with  Detox. If you have talented
into
 Detox. If you have talented
into  Vivacious Vivification as well, consider dispelling yourself—
due to tanks having more health to heal through otherwise— and using an
instant cast of
 Vivacious Vivification as well, consider dispelling yourself—
due to tanks having more health to heal through otherwise— and using an
instant cast of  Vivify to help out another player if there are not
enough dispels to go around.
 Vivify to help out another player if there are not
enough dispels to go around.
Alternatively, if you are the only player taking significant damage, your healer
will already be passively counteracting  Void Rift by keeping you alive.
In these moments, consider using your
 Void Rift by keeping you alive.
In these moments, consider using your  Detox on another player instead.
 Detox on another player instead.
Finding Mythic+ Gear Upgrades for Brewmaster Monk
On our Gear Page below, we have compiled best-in-slot items for Brewmaster Monk that also apply to Mythic+.
Changelog
- 21 Oct. 2024: Build descriptions adjusted to reflect the interchangeable nature of Hero Talents; dungeon tips adjusted; added Voidbound affix advice.
- 28 Sep. 2024: Added specific talent/gameplay tips for all Season 1 dungeons.
- 09 Sep. 2024: Updated for The War Within Season 1.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Flex talent examples updated for Dragonflight Season 4.
- 19 Mar. 2024: Page reviewed for Patch 10.2.6.
- 19 Jan. 2024: Reorganized flex talents based on likelihood of use; added separate entry for utilizing Dragonfire Brew instead of Charred Passions.
- 15 Jan. 2024: Page reviewed for Patch 10.2.5; listed specific dungeons where Detox should be talented; added link to FAQ regarding talenting Press the Advantage.
- 06 Nov. 2023: Wordings adjusted in preparation for Dragonflight Season 3; added mention of the Staggering Strikes talent for lower keystone levels.
- 04 Sep. 2023: Default Mythic+ talent build slightly revised; flex talents reorganized; utility usage tips reformatted.
- 12 Jul. 2023: Added additional guidance on talent swapping decisions.
- 10 Jul. 2023: Adjusted default Mythic+ build due to new talents in Patch 10.1.5; added further notes on talents to consider swapping into as necessary.
- 01 May 2023: Added Song of Chi-Ji to utility list; discussion of new gear upgrade system.
- 14 Apr. 2023: Slightly adjusted recommended default Mythic+ talent build.
- 20 Mar. 2023: Updated for Patch 10.0.7.
- 24 Jan. 2023: Updated talent trees with new 10.0.5 talent choices.
- 11 Dec. 2022: Recommended build slightly adjusted based on recent theorycrafting; added table mentioning when to consider alternate talents.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Monk Guides
Guides from Other Classes
This guide has been written by Sinzhu, a Mythic raider on US-Kil'jaeden who has passionately played Brewmaster for the past nine years. He also contributes to the Peak of Serenity and is a Moderator of the Monk Class Discord.
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