Machinist Job Changes and Updates — Dawntrail 7.1
On this page, you will find any job changes and skill updates for Machinist in Final Fantasy XIV: Dawntrail (Patch 7.1).
Machinist Action Changes in Dawntrail
In Dawntrail, Machinist expands on the Endwalker version of the job. It gains upgrades to key actions such as Heatblast, Ricochet, and Gauss Round. While also making the job slightly more flexible through an extra charge of Drill and an adjustment to Barrel Stabilizer's interaction with Hypercharge.
7.1 Changes
Skill Name | Category | Changes |
---|---|---|
Heated Clean Shot | Weaponskill | Potency increased to 160. Combo potency increased to 420. |
Blazing Shot | Weaponskill | Potency increased to 240. |
Flamethrower | Ability | Potency increased to 100. Area of effect increased to 12 yalms. |
Double Check | Ability | Potency increased to 170. |
Checkmate | Ability | Potency increased to 170. |
7.01 Changes
Skill Name | Category | Changes |
---|---|---|
Full Metal Field | Weaponskill | Potency increased to 900. |
7.0 Changes
Skill Name | Category | Changes |
---|---|---|
Tactician | Ability | Effectiveness increased from 10% to 15%. |
Barrel Stabilizer | Ability | Reworked, no longer grants you 50 heat. Instead it now gives you a buff that allows you to use Hypercharge for free, and a buff called "Full Metal Machinist" that changes the Barrel Stabilizer button into a new action "Full Metal Field" |
Full Metal Field | Weaponskill (NEW!) | Can only be used when under the effect of "Full Metal Machinist" which is granted by Barrel Stabilizer. This GCD has a range of 25y, a radius of 5y, and deals a critical direct hit to all enemies within the radius with a potency of 700, with 50% less for enemies other than the main target. The damage of this ability is increased by critical hit rate and direct hit rate buffs. |
Drill | Weaponskill | Now can hold two charges. |
Second Wind | Ability | Has its curing potency increased. |
Heat Blast | Weaponskill | Has its potency increased to 220, has a new animation, and is renamed to Blazing Shot. |
Chain Saw | Weaponskill | Grants a buff called "Excavator Ready" that allows the usage of Excavator, this also changes the Chain Saw button into the button of Excavator. |
Excavator | Weaponskill (NEW!) | Deals 600 potency worth of damage in a radius of 5y around the target, reducing to 65% for any additional targets, this action like the original Chain Saw also grants 20 battery on use, and it can only be used when under the effect of "Excavator Ready" which is granted by Chain Saw. |
Gauss Round | Ability | Increased to 160 potency and now cleaves around the target similar to Ricochet. It also has a new animation and is renamed to Double Check. |
Ricochet | Ability | Increased to 160 potency, has a new animation, and is renamed to Checkmate. |
Changelog
- 12 Nov. 2024: Page updated for 7.1.
- 31 Jul. 2024: Page updated for 7.01.
- 09 Jul. 2024: Page updated for 7.0.
- 06 Jun. 2024: Page updated for Media Tour.
- 19 Dec. 2021: Page added.
Guides from Other Classes
Juliacare has been playing FFXIV since Heavensward focusing solely on casters, until Shadowbringers when they decided to add physical ranged into their line up. Since then they have been aiding in theorycrafting for physical ranged and Summoner, becoming a Machinist Mentor in The Balance Discord and uploading video job guides to their Youtube Channel.
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