Ninja DPS Rotation, Openers, and Abilities — Dawntrail 7.0

Last updated on Jun 27, 2024 at 17:30 by Sheenda 21 comments

On this page, you will learn how to optimise your opener and rotation in both single-target and multi-target situations. We also cover the use of your cooldowns, to ensure you can achieve the best use of them every time as a Ninja DPS in Final Fantasy XIV: Dawntrail (Patch 7.0).

1.

Rotation Overview

Ninjas rotation only has two parts to it, the burst phase and the builder phase. This job is heavily focused on getting as much damage as possible inside our burst phase, and then just setting up to get the most into our next burst phase.

The burst phase consists of everything inside of our Kunai's Bane Icon Kunai's Bane window. In a full-uptime scenario, we want to aim to have two uses of Raiton Icon Raiton, two or three uses of Bhavacakra Icon Bhavacakra, one use of Dream Within a Dream Icon Dream Within a Dream, and one use of Hyosho Ranryu Icon Hyosho Ranryu. When we have Ten Chi Jin Icon Ten Chi Jin available to use, we want to put it into the soonest possible Kunai's Bane as well as it's finisher Tenri Jindo Icon Tenri Jindo. This will happen every two minutes, and will replace weaponskills in the relevant Kunai's Bane. On these 2-minute windows, we will also aim to have all of this happening inside the raid buff of Dokumori Icon Dokumori.

2.

Opener

Ninja's opener is all based around getting Dokumori Icon Dokumori up at the best time for the entire party, thereby maximizing the gain of the buff, and pushing all our damage into that window, which is naturally aligned with the rest of the party's buffs as well. This gives us the highest damage opener in the entire game, and sets us up to ride that damage window throughout the rest of the fight.

  1. At 6 seconds before pull, start the mudras for Suiton Icon Suiton but do not cast this until 1 second before the pull.
  2. At 1 second on the countdown, use Suiton Icon Suiton then immediately use Kassatsu Icon Kassatsu.
  3. Spinning Edge Icon Spinning EdgeGrade 6 Tincture of Dexterity Icon Grade 6 Tincture of Dexterity
  4. Gust Slash Icon Gust SlashDokumori Icon DokumoriBunshin Icon Bunshin
  5. Phantom Kamaitachi Icon Phantom Kamaitachi → late weave Kunai's Bane Icon Kunai's Bane
  6. Armor Crush Icon Armor CrushDream Within a Dream Icon Dream Within a Dream
  7. Hyosho Ranryu Icon Hyosho Ranryu
  8. Raiton Icon RaitonTen Chi Jin Icon Ten Chi Jin
  9. Fuma Shuriken Icon Fuma ShurikenRaiton Icon RaitonSuiton Icon SuitonMeisui Icon Meisui
  10. Fleeting Raiju Icon Fleeting RaijuZesho Meppo Icon Zesho MeppoTenri Jindo Icon Tenri Jindo
  11. Fleeting Raiju Icon Fleeting RaijuBhavacakra Icon Bhavacakra
  12. Raiton Icon Raiton
  13. Fleeting Raiju Icon Fleeting Raiju
3.

Single-Target Priority

For single target fights, we will have all our Kunai's Bane Icon Kunai's Bane windows be roughly the same as the one above, with slight variation based on which part of your combo you are in at the time, and whether its the 1 minute or 2 minute Kunai's Bane. Outside of this Kunai's Bane window however, there is a very basic priority to follow to make sure you are set up for success going into the next Kunai's Bane window.

3.1.

Weaponskill Combo Finisher Usage

  • If you have no Kunai in your Kunai Gauge, use Armor Crush Icon Armor Crush to gain more
  • Use your Fleeting Raiju Icon Fleeting Raiju or Forked Raiju Icon Forked Raiju so you do not lose them.
  • If you have kunais left, use Aeolian Edge Icon Aeolian Edge as your combo ender instead.
3.2.

Ninki Management

For Ninki, the big thing is that you will never want to overcap it, and you want to always make sure you have the possibility to use Bunshin Icon Bunshin on cooldown, even if this ends up meaning less uses of Bhavacakra Icon Bhavacakra in your Kunai's Bane Icon Kunai's Bane window. This means your priority for Ninki management will the following:

  • Use Bunshin Icon Bunshin as soon as it is off cooldown.
  • If you are about to overcap Ninki and Kunai's Bane Icon Kunai's Bane is not up, use Bhavacakra Icon Bhavacakra once.
  • If Kunai's Bane Icon Kunai's Bane is up, use all your Ninki on Bhavacakra Icon Bhavacakra.
3.3.

Ninjutsu Usage

Because Ninjutsu has two charges, we are able to go into every burst window with one full charge ready, and another one that will become ready to use during the burst window. This is achieved by only ever using 1 Suiton Icon Suiton outside of Kunai's Bane Icon Kunai's Bane and holding the other charges for Kunai's Bane. This means that you will use one ninjutsu charge on Suiton outside of Kunai's Bane, and two charges inside of Kunai's Bane.

  • Use Suiton Icon Suiton to set up Kunai's Bane Icon Kunai's Bane when there is less than 20 seconds left on Kunai's Bane's cooldown.
  • If Kunai's Bane Icon Kunai's Bane is up, use both your charges on Raiton Icon Raiton and your extra Kassatsu Icon Kassatsu on Hyosho Ranryu Icon Hyosho Ranryu.
4.

Multi-Target Priority

Ninja no longer has a two-target rotation, and instead will start a full AoE rotation at three targets. At this point we use Huton Icon Huton to set up a Kunai's Bane Icon Kunai's Bane and then use more Katon Icon Katon and Doton Icon Doton. This is also the point where we start to use our AoE weaponskills instead of our single target ones.

4.1.

Weaponskill Usage

At three targets or more, our AoE weaponskills start outdamaging our single target ones. Unless there is a single target that needs to die before the rest, we will use our AoE weaponskills instead of our single target ones from here on out.

4.2.

Ninki Management

Our ninki will now be used for AoE as well. This means using Hellfrog Medium Icon Hellfrog Medium instead of Bhavacakra Icon Bhavacakra, but still using Bunshin Icon Bunshin as our top priority.

  • Use Bunshin Icon Bunshin as soon as it is off cooldown.
  • Use ninki on Hellfrog Medium Icon Hellfrog Medium.
4.3.

Ninjutsu Usage

At this point we use Huton Icon Huton to set up a Kunai's Bane Icon Kunai's Bane and then use more Katon Icon Katon and Doton Icon Doton.

  • Use Huton Icon Huton to set up Kunai's Bane Icon Kunai's Bane.
  • Keep Doton Icon Doton up as much as possible, assuming the enemies will stay in it for at least 12 seconds of the duration.
  • Use Goka Mekkyaku Icon Goka Mekkyaku with Kassatsu Icon Kassatsu.
  • Use Katon Icon Katon if enemies die before full usage of another Doton Icon Doton.
5.

Changelog

  • 27 Jun. 2024: Updated for patch 7.0.
  • 18 Jan. 2024: Updated for patch 6.55.
  • 17 Oct. 2023: Reviewed for Patch 6.5.
  • 27 May 2023: Reviewed for Patch 6.4.
  • 11 Jan. 2023: Updated for Patch 6.3
  • 29 Aug. 2022: Updated for Patch 6.2
  • 20 Apr. 2022: Updated for Patch 6.1
  • 17 Nov. 2021: Guide added.
  • 08 Apr. 2022: Updated Rotation for Endwalker
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