Outlaw Rogue DPS Mythic+ Tips — The War Within (11.0.5)
In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Outlaw Rogue in World of Warcraft — The War Within (11.0.5).
Outlaw Rogue in Mythic+ in The War Within Season 1
The playstyle of Outlaw in Mythic+ is almost exactly the same as your regular single-target rotation. As almost all of your damage cleaves onto additional targets whenever Blade Flurry is active, maintaining a permanent uptime on Blade Flurry without wasting it when enemies are about to die is key to performing well as Outlaw.
If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our Dragonflight Mythic+ page below.
To learn more about the Mythic+ Meta, check out our Mythic+ Tier List below.
Best Mythic+ Talents for Outlaw Rogue in The War Within
Outlaw in Mythic+ offers both high sustained AoE damage, as well as strong sustained single-target damage that is always available and not reliant on major cooldowns having to be synchronized with the rest of the group. While you won't be beating any class in burst DPS, you'll be carrying the DPS when their cooldowns have run out. Make use of this flexibility and sustained damage, and focus on the highest health targets at all times!
For a more general overview of Talents for Outlaw Rogue, please visit our dedicated Talents page.
Best Mythic+ Talent Builds for Outlaw Rogue
Best Fatebound Mythic+ Talents for Outlaw Rogue in The War Within
This is the Fatebound build for Outlaw, which offers strong, sustained sustained damage in both single-target and AoE.
Try to maintain your coin buffs between packs, although do not pull packs the tank did not yet engage, just because your buffs are about to run out.
Flexible Talents
There isn't a whole lot of flexibility in your talent choices, but these are the choices you can make:
- You can opt out of any of the talents that are not required to path through in order to pick up Stillshroud for any keys where Shroud is used. Wiping and not being able to return to the boss or trash pack you wiped on is usually a depleted key, but with a reduced cooldown, Shroud might be back up again to keep going.
- You can swap Airborne Irritant for Gouge if there is a desperate need for additional stops on a low cooldown. This is a thing that will very likely only be used in higher-level keys.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Best Fatebound Mythic+ Talents for Outlaw Rogue in The War Within
This is the Trickster build for Outlaw, which offers strong sustained sustained damage in both single-target and AoE.
It is not recommended to play Trickster due to how awkwardly it interacts with the reduced global cooldown of Outlaw, as well as Coup de Grace locking you in place and making it impossible to cast other abilities while it procs. Only play this if you hate yourself.
Flexible Talents
There isn't a whole lot of flexibility in your talent choices, but these are the choices you can make:
- You can opt out of any of the talents that are not required to path through in order to pick up Stillshroud for any keys where Shroud is used. Wiping and not being able to return to the boss or trash pack you wiped on is usually a depleted key, but with a reduced cooldown, Shroud might be back up again to keep going.
- You can swap Airborne Irritant for Gouge if there is a desperate need for additional stops on a low cooldown. This is another thing that will very likely only be used in higher-level keys.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Mythic+ Utility for Outlaw Rogue in The War Within Season 1
This section talks mostly about the uses of different spells. For in-depth explanations of all Rogue Abilities and Talents, including these, check out our Spells page.
Utility of Outlaw Rogue in The War Within
Interrupts, Stuns and Stops
Kick is your, well, "kick". You will interrupt your targeted enemy or, when using a Focus-Macro, the target you set up as your focus.
- /stopcasting
- /stopcasting
- /cast [@focus,exists,nodead] [] Kick
This macro will kick your focus target if you have one and your target if you have no focus target. We recommend keeping both the macro and a regular kick cast on your bars, as you may have multiple targets to interrupt, and the macro always prioritizes the focus target.
To quickly set a focus target in hectic scenarios, we also recommend a Focus Mouseover macro or setting the "Focus Target" hotkey in the game's keybinding settings.
- /focus [@mouseover]
Make sure that your UI shows your Focus Target's casts clearly so that you are always able to kick it on cooldown or in coordination with the rest of your group.
Stunning and "Stops"
Sap and Blind can be useful to hard-crowd control multiple mobs in a single trash pack. You can also use it right before the tank is pulling, as Blackjack applies a damage reduction debuff to the target when Sap breaks.
Vanish can be used to Cheap Shot enemies, stunning them thanks to Subterfuge. Only use this as a last resort, as you want to use Vanish as a DPS cooldown.
With Airborne Irritant talented, Blind turns into a powerful AoE disrupt that also drastically reduces tank damage taken.
Gouge (if talented) can be used to disrupt enemies from casting otherwise uninterruptible spells. This requires you to stand in front of the enemy but can be used in many situations to keep enemies from using some of their most lethal abilities. Many of these abilities go on cooldown once used, so disrupting them with Gouge, Kidney Shot, or Blind will keep these mobs from re-casting these abilities for a while.
Other Utility
Shroud of Concealment projects AoE Stealth around you. It is important to note, however, that in the current expansion, there is a much greater number of enemies who can detect through Stealth or Invisibility, whom you will need to be on the lookout for.
Distract helps set up Shroud-skips and keeps patrolling trash packs in place for 10 seconds. Make sure to force enemies to look away from you to allow you to stealth past them.
Feint, Cloak of Shadows, Evasion, Crimson Vial and Cheat Death form a very powerful set of defensive cooldowns and are one of the biggest reasons for Rogue's strength in Mythic+.
Tricks of the Trade is not exceptionally great normally. However, any kind of support that helps your tank keep aggro on all enemies is encouraged. Sadly it is a choice-node with Blackjack.
Shiv can be used to dispel Enrage effects. Keep in mind that this means you will not be able to use Shiv for DPS.
Numbing Poison and Atrophic Poison are both useful in Mythic+, but with the heavier emphasis on trash mobs, Numbing Poison is likely to win out on Fortified, with Atrophic gaining more value on Tyrannical weeks. Communicate with your tank and healer which ones are preferable.
Affix Tips, Tricks and Management for Outlaw Rogue in The War Within Season 1
This section has Rogue-specific tips for dealing with the various affixes of Mythic+. If you want general guides for each of our Dungeons or Mythic+ in general, check out our dedicated page below.
Season 1 of The War Within only has four significant Affixes that offer any kind of counterplay, called Xal'ataths Bargains, and they rotate every week, with only one of them being active at a time. Many of the other affixes, like Fortified or Tyrannical simply add a passive effect to the keystone, with four exceptions that are seasonally themed after Xal'atah:
- Xal'atath's Bargain: Ascendant: Three waves of orbs will spawn that need to be interrupted or disrupted. Blind works great here as an AoE interrupt, thanks to Airborne Irritant. Use Kidney Shot or Cheap Shot only if absolutely necessary.
- Xal'atath's Bargain: Voidbound: A Void Emissary add will spawn that needs to be focus-targeted and interrupted. If you know this is happening, make sure to use your cooldowns on this target, and cleave off of it.
- Xal'atath's Bargain: Oblivion: Orbs will spawn away from your current enemies, and slowly travel towards them. You can soak these with Sprint.
- Xal'atath's Bargain: Devour: All party members will be affected by a healing absorb. You can remove this with Cloak of Shadows or racials like Stone Form. Use Crimson Vial if these are unavailable to you to help get rid of the debuff faster. Healthpots or Healthstones also work well if your healer is out of resources.
Each of the affixes provides a different set of beneficial effects once it is dealt with, and while they are very powerful, they are not something you play around in a specific way. The most important part is to not let any of them buff the enemy trash or bosses.
Changelog
- 21 Oct. 2024: Updated for Path 11.0.5.
- 09 Sep. 2024: Updated for the start of Season 1 of The War Within.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Page has been reviewed and updated for Dragonflight Season 4.
- 21 Mar. 2024: Page has been reviewed for Patch 10.2.6, no changes were necessary.
- 15 Jan. 2024: Page has been reviewed and updated for Patch 10.2.5.
- 06 Nov. 2023: Page updated for the Patch 10.2 Rogue rework.
- 04 Sep. 2023: Page was reviewed for Patch 10.1.7 and no changes were necessary.
- 10 Jul. 2023: Page was reviewed for Patch 10.1.5 and no changes were necessary.
- 01 May 2023: Updated tips and tricks for Patch 10.1 Affix changes.
- 20 Mar. 2023: Updated for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 04 Jan. 2023: Updated talent build recommendation.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Rogue Guides
Guides from Other Classes
This guide has been written and reviewed by Seliathan, who has been playing Rogue since the first day of Classic. He currently raids in Familiar with Drama, and is one of the foremost Mythic+ Rogue players. You can often find him streaming on Twitch, or follow him on his personal Discord server.
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